venusian-surface/framebuffers dependents (10) Order by: downloads | none Show: all | require | require-dev
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PHP
venusian-surface/drawing
Surface drawing: one rendering-engine API over CPU and GPU, the DrawingManager that builds engines, and VelvetGE, the software engine over Rasterize and a framebuffer.
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PHP
venusian-surface/windows
Surface windows: toolkit windows with configurable menu bars over the toolkit bridge; their activity arrives as loop mail.
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PHP
jovian/venusian-vulkan
The 'vulkan' rendering engine for Venusian Surface: a GpuDevice over ext-vulkan that draws Surface's draw lists on V3DV, MoltenVK or any Vulkan 1.1+ GPU and presents into a surface a canvas lends.
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PHP
jovian/venusian-sdl3
The 'sdl3' rendering engine for Venusian Surface: a GpuDevice over ext-sdl3's SDL_GPU that draws Surface's draw lists on the GPU, on macOS and Linux, and presents into an SDL window.
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PHP
jovian/venusian-opengl
The 'opengl' rendering engine for Venusian Surface: a GpuDevice over ext-opengl that draws Surface's draw lists in an OpenGL 4.1 core or OpenGL ES 3.1 context, its own offscreen or one a canvas lends.
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PHP
venusian-surface/images
Surface images: PNG, JPEG and TIFF bytes into RGBA8 framebuffers, through ext-gd and PHP or in C through ext-imgdec.
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PHP
venusian-surface/embedded-displays
Surface embedded displays: an IC display panel as a drawing output.
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PHP
jovian/venusian-metal
The 'metal' rendering engine for Venusian Surface: a GpuDevice over ext-metal that draws Surface's draw lists on the Mac's GPU and presents into a CAMetalLayer.
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PHP
jovian/venusian-ogx
The 'opengl' rendering engine for Venusian Surface: a GpuDevice over ext-opengl that draws Surface's draw lists in an OpenGL 4.1 core or OpenGL ES 3.1 context, its own offscreen or one a canvas lends.
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PHP
venusian/terran
A Godot-shaped game engine for Venusian Framework applications: Scenes, a World, Viewports over any Surface output target, physics on the loop and rendering on the sketch.