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sugarcraft / candy-mouse

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Self-contained Mark/Scan/Get mouse hit-testing (bubblezone pattern) plus ZoneClickTracker for press/release deduplication. No external Manager wiring needed.

Package info

github.com/sugarcraft/candy-mouse

Documentation

pkg:composer/sugarcraft/candy-mouse

Statistics

Installs: 3 864

Dependents: 6

Suggesters: 0

Stars: 0

Open Issues: 0

dev-master 2026-10-08 18:40 UTC

This package is auto-updated.

Last update: 2026-10-14 01:55:34 UTC


README

Self-contained Mark/Scan/Get mouse hit-testing plus ZoneClickTracker for press/release deduplication. No external Manager wiring needed.

composer require sugarcraft/candy-mouse: dev-master

Role

Replaces the model where consumers wire candy-zone's Manager externally. Each consumer owns its own Scanner instance — click handling stays local, no shared global state.

Quickstart

<?php

require 'vendor/autoload.php';

use SugarCraft\Mouse\Mark;
use SugarCraft\Mouse\MouseEvent;
use SugarCraft\Mouse\Scanner;
use SugarCraft\Mouse\ZoneClickTracker;

// 1. Wrap interactive content with invisible zone markers.
$rendered = Mark::zone('btn-ok', '  OK  ')
              . Mark::zone('btn-cancel', 'Cancel');

// 2. Scan after rendering to populate the zone registry.
$scanner = Scanner::new()->scan($rendered);

// 3. Reverse-lookup on mouse events ('  OK  ' spans cols 1-6 on row 1).
$zone = $scanner->hit(4, 1); // Zone 'btn-ok'

// 4. A click emits only when the release lands on the pressed zone,
//    so track the full Press+Release pair.
$tracker = new ZoneClickTracker();
$tracker->track(MouseEvent::press(4, 1), $zone);
$click = $tracker->track(MouseEvent::release(4, 1), $zone);
if ($click !== null) {
    echo "Clicked zone: " . $click->zone->id . "\n"; // btn-ok
}

Key classes

Class Role
Mark Wrap content with invisible Unicode sentinel markers (Mark::new(), Mark::zone(), Mark::disabled(); Mark::isValidId() is the id predicate both encoder and decoder share)
Scan Stateless, reentrant decoder behind Scanner — parse($rendered, ?$width) returns id => Zone
Scanner Parse sentinels; get(id) and hit(col, row) lookups
Zone Readonly bounding box (start/end col/row)
ZoneClickTracker Press+Release dedup per button
MouseEvent Immutable event (x, y, button, action enum)
MouseAction Press / Release / Drag / Scroll enum
Selection Press → drag → release text-selection state machine over a selectable region
SelectionRange Normalised, inclusive stream range a selection covers; extract() copies its text out of a frame

Selection / SelectionRange were lifted from sugar-crush's Tui\TextSelection, and sugar-crush now runs on them: Tui\TextSelection is an immutable adapter over a cloned Selection machine, reads its geometry and copied text through SelectionRange, and speaks the same 1-based cells end to end. What it keeps locally is what this lib leaves to the app — a drift-latched dragging flag, the release/copy record, and the highlight repaint.

Sentinel design

Sentinels use private-use codepoints U+E000 (open) and U+E001 (close) — they never collide with ANSI SGR sequences or regular text, and terminal emulators render them invisibly. Scanning reads them from the rendered string to compute zone bounding boxes; it does not modify the string. Stripping the sentinels from the bytes actually written to the terminal is the consumer's job (e.g. sugar-crush's renderer scans, then strips).

Scan rules

Scan::parse() decodes exactly the grammar Mark encodes: a tag is U+E000 [/] <id> U+E001 with an id Mark::isValidId() accepts, and every byte of a tag is zero-width. Anything else is measured as text, so a stray sentinel can never shift the zones after it:

Input Result
Duplicate id in one render throws InvalidArgumentException
Orphan close / unclosed open tag skipped, no zone (a frame clipped to the viewport legitimately cuts one end off a zone)
Zone whose content paints no cell ('', "\n", SGR only) no zone — there is no cell to hit, so it cannot steal a neighbour's clicks
Empty-id tag (U+E000 U+E001) zero-width, inert
Lone sentinel, or an id with spaces/escapes/non-ASCII/over Mark::MAX_ID_BYTES only the 3 sentinel bytes are skipped; the following bytes count as visible text

Line endings: \n and \r\n both start a new row. A lone \r returns to column 1 on the same row, as a terminal does; a zone that paints again after it widens its bounding box to start at column 1, and a zone that opened mid-row but painted nothing before the \r (a progress-bar redraw) covers only the cells it painted after it. The same holds for a leading \n: a zone that painted nothing before the newline starts on the first row it paints, at column 1, whatever column it opened on — '123456789' . zone("\nabc") and a bare zone("\nabc") opened at column 1 are both cols 1-3 of row 2. This departs from the original design's behaviour, which keeps the open position: opened past the content's last column it reports an inverted rectangle no click ever matches; opened short of it ('12' . zone("\nabcdef")) a box that claims unpainted cols 3-6 of row 1 while missing the painted cols 1-2 of row 2; and opened at column 1 a box that also spans the unpainted row 1.

Multi-row zones

A zone spanning multiple rows (e.g. "line1\nline2") is stored as the smallest axis-aligned bounding box that contains all marked cells. The inBounds() check uses this rectangle, so an interior cell that was never part of the original content may still report as inside the zone. Callers wrapping reflowed or indented text should be aware that the hit-test is approximate for multi-line content.

See also

candy-zone is the app-facing façade (Manager, hover / drag / multi-click trackers, package-level Zones) layered over this low-level Mark/Scan/Zone primitive. It delegates its marker wrapping and bounding-box scanning to SugarCraft\Mouse — reach for candy-zone when you want the Manager-based zone workflow, and for candy-mouse directly when you just need self-contained hit-testing.

Coverage

codecov

Credits & inspiration

Originally inspired by lrstanley/bubblezone and the wider Go Charm ecosystem; SugarCraft is developed as a native PHP project. The Mark/Scan/Get pattern follows bubblezone's API; ZoneClickTracker addresses bubblezone issue #10.