slam/psr7-get-client-ip

Retrieve Client IP from a ServerRequestInterface

v1.2.0 2024-09-25 07:12 UTC

This package is auto-updated.

Last update: 2024-11-07 00:17:54 UTC


README

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Installation

composer require slam/psr7-get-client-ip

Motivation & Usage

Knowing the client's IP is needed to distinguish between bad and good actors, and take appropriate countermeasures. In IPv4 protocol it's an easy job (or it should be https://adam-p.ca/blog/2022/03/x-forwarded-for/):

  • If the actor is good, you take its IPv4 and stick its session to it, so to mitigate session hijacking.
  • If the actor is bad, you ban its IPv4.

In IPv6 protocol it's a different story though: routers default implementation allow each client to choose and change their IP within the subnet, which is at least /64. Rate-limiting and banning must take this into consideration, see https://adam-p.ca/blog/2022/02/ipv6-rate-limiting/

The best approach is still in debate; this library takes the following approach:

  • If the actor is good, the full IPv6 ir returned
  • If the actor is bad, the /64 relative subnet is returned
$request = new ServerRequest([
    'REMOTE_ADDR' => '1.2.3.4',
]);

var_dump((new Psr7GetClientIp())->forGoodList($request));       // '1.2.3.4'
var_dump((new Psr7GetClientIp())->forNaughtyList($request));    // '1.2.3.4'

$request = new ServerRequest([
    'REMOTE_ADDR' => '2013:b0a7:5d31:fd03:7257:ae71:6cb9:8e1d',
]);

var_dump((new Psr7GetClientIp())->forGoodList($request));       // '2013:b0a7:5d31:fd03:7257:ae71:6cb9:8e1d'
var_dump((new Psr7GetClientIp())->forNaughtyList($request));    // '2013:b0a7:5d31:fd03::/64'