hprose/hprose-swoole

Hprose asynchronous client & standalone server based on swoole

v2.0.12 2018-12-25 07:33 UTC

This package is not auto-updated.

Last update: 2024-10-26 20:20:45 UTC


README

Hprose

Hprose for Swoole

Build Status Supported PHP versions: 5.3 .. 7.1 Packagist Packagist Download License

Introduction

Hprose is a High Performance Remote Object Service Engine.

It is a modern, lightweight, cross-language, cross-platform, object-oriented, high performance, remote dynamic communication middleware. It is not only easy to use, but powerful. You just need a little time to learn, then you can use it to easily construct cross language cross platform distributed application system.

Hprose supports many programming languages, for example:

  • AAuto Quicker
  • ActionScript
  • ASP
  • C++
  • Dart
  • Delphi/Free Pascal
  • dotNET(C#, Visual Basic...)
  • Golang
  • Java
  • JavaScript
  • Node.js
  • Objective-C
  • Perl
  • PHP
  • Python
  • Ruby
  • ...

Through Hprose, You can conveniently and efficiently intercommunicate between those programming languages.

This project is the implementation of Hprose for PHP based on swoole.

More Documents for Hprose 2.0: https://github.com/hprose/hprose-php/wiki

Installation

Download Source Code

Download Link

install by composer

{
    "require": {
        "hprose/hprose-swoole": "dev-master"
    }
}

Usage

You need to install swoole first. The minimum version of swoole been supported is 1.8.8.

You also need to install hprose-pecl 1.6.5+.

Server

Hprose for PHP is very easy to use.

You can create a standalone hprose http server like this:

http_server.php

<?php
    require_once "vendor/autoload.php";

    use Hprose\Swoole\Server;

    function hello($name) {
        return 'Hello ' . $name;
    }

    $server = new Server('http://0.0.0.0:80/');
    $server->addFunction('hello');
    $server->start();

tcp_server.php

<?php
    require_once "vendor/autoload.php";

    use Hprose\Swoole\Server;

    function hello($name) {
        return 'Hello ' . $name;
    }

    $server = new Server('tcp://0.0.0.0:2016');
    $server->addFunction('hello');
    $server->start();

unix_server.php

<?php
    require_once "vendor/autoload.php";

    use Hprose\Swoole\Server;

    function hello($name) {
        return 'Hello ' . $name;
    }

    $server = new Server('unix:/tmp/my.sock');
    $server->addFunction('hello');
    $server->start();

websocket_server.php

<?php
    require_once "vendor/autoload.php";

    use Hprose\Swoole\Server;

    function hello($name) {
        return 'Hello ' . $name;
    }

    $server = new Server('ws://0.0.0.0:8000/');
    $server->addFunction('hello');
    $server->start();

The websocket server is also a http server.

Client

Then you can create a hprose client to invoke it like this:

http_client.php

<?php
    require_once "vendor/autoload.php";

    use Hprose\Swoole\Client;

    $client = new Client('http://127.0.0.1/');
    $client->hello('World')->then(function($result) {
        echo $result;
    }, function($e) {
        echo $e;
    });
    $client->hello('World 0', function() {
        echo "ok\r\n";
    });
    $client->hello('World 1', function($result) {
        echo $result . "\r\n";
    });
    $client->hello('World 2', function($result, $args) {
        echo $result . "\r\n";
    });
    $client->hello('World 3', function($result, $args, $error) {
        echo $result . "\r\n";
    });

tcp_client.php

<?php
    require_once "vendor/autoload.php";

    use Hprose\Swoole\Client;

    $client = new Client('tcp://127.0.0.1:2016');
    $client->hello('World')->then(function($result) {
        echo $result;
    }, function($e) {
        echo $e;
    });
    $client->hello('World 0', function() {
        echo "ok\r\n";
    });
    $client->hello('World 1', function($result) {
        echo $result . "\r\n";
    });
    $client->hello('World 2', function($result, $args) {
        echo $result . "\r\n";
    });
    $client->hello('World 3', function($result, $args, $error) {
        echo $result . "\r\n";
    });

The result of invoking is a promise object, you can also specify the callback function after the arguments, the callback function supports 0 - 3 parameters: