amphp / websocket-client
Async WebSocket client for PHP based on Amp.
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Requires
- php: >=8.1
- amphp/amp: ^3
- amphp/byte-stream: ^2.1
- amphp/http: ^2.1
- amphp/http-client: ^5
- amphp/socket: ^2.2
- amphp/websocket: ^2
- league/uri: ^6.8|^7.1
- psr/http-message: ^1|^2
- revolt/event-loop: ^1
Requires (Dev)
- amphp/http-server: ^3
- amphp/php-cs-fixer-config: ^2
- amphp/phpunit-util: ^3
- amphp/websocket-server: ^3|^4
- phpunit/phpunit: ^9
- psalm/phar: ~5.26.1
- psr/log: ^1
This package is auto-updated.
Last update: 2024-12-07 02:07:43 UTC
README
AMPHP is a collection of event-driven libraries for PHP designed with fibers and concurrency in mind.
amphp/websocket-client
provides an asynchronous WebSocket client for PHP based on Amp.
Websockets are full-duplex communication channels, which are mostly used for realtime communication where the HTTP request / response cycle has too much overhead.
They're also used if the server should be able to push data to the client without an explicit request.
There are various use cases for a WebSocket client in PHP, such as consuming realtime APIs, writing tests for a WebSocket server, or controlling web browsers via their remote debugging APIs, which are based on WebSockets.
Installation
This package can be installed as a Composer dependency.
composer require amphp/websocket-client
Requirements
- PHP 8.1+
Usage
Connecting
You can create new WebSocket connections using Amp\Websocket\connect()
or calling connect()
on an instance of WebsocketConnector
.
The connect()
function accepts a string, PSR-7 UriInterface
instance, or a WebsocketHandshake
as first argument. URIs must use the ws
or wss
(WebSocket over TLS) scheme.
Custom connection parameters can be specified by passing a WebsocketHandshake
object instead of a string as first argument, which can also be used to pass additional headers with the initial handshake. The second argument is an optional Cancellation
which may be used to cancel the connection attempt.
<?php require 'vendor/autoload.php'; use function Amp\Websocket\Client\connect; // Amp\Websocket\Client\connect() uses the WebsocketConnection instance // defined by Amp\Websocket\Client\websocketConnector() $connection = connect('ws://localhost:1337/websocket'); foreach ($connection as $message) { // $message is an instance of Amp\Websocket\WebsocketMessage }
Custom Connection Parameters
If necessary, a variety of connection parameters and behaviors may be altered by providing a customized instance of WebsocketConnectionFactory
to the WebsocketConnector
used to establish a WebSocket connection.
use Amp\Websocket\Client\Rfc6455ConnectionFactory; use Amp\Websocket\Client\Rfc6455Connector; use Amp\Websocket\Client\WebsocketHandshake; use Amp\Websocket\ConstantRateLimit; use Amp\Websocket\Parser\Rfc6455ParserFactory; use Amp\Websocket\PeriodicHeartbeatQueue; $connectionFactory = new Rfc6455ConnectionFactory( heartbeatQueue: new PeriodicHeartbeatQueue( heartbeatPeriod: 5, // 5 seconds ), rateLimit: new ConstantRateLimit( bytesPerSecondLimit: 2 ** 17, // 128 KiB framesPerSecondLimit: 10, ), parserFactory: new Rfc6455ParserFactory( messageSizeLimit: 2 ** 20, // 1 MiB ), frameSplitThreshold: 2 ** 14, // 16 KiB closePeriod: 0.5, // 0.5 seconds ); $connector = new Rfc6455Connector($connectionFactory); $handshake = new WebsocketHandshake('wss://example.com/websocket'); $connection = $connector->connect($handshake);
Sending Data
WebSocket messages can be sent using the Connection::sendText()
and Connection::sendBinary()
methods.
Text messages sent with Connection::sendText()
must be valid UTF-8.
Binary messages send with Connection::sendBinary()
can be arbitrary data.
Both methods return as soon as the message has been fully written to the send buffer. This does not mean that the message is guaranteed to have been received by the other party.
Receiving Data
WebSocket messages can be received using the Connection::receive()
method. Connection::receive()
returns a WebsocketMessage
instance once the client has started to receive a message. This allows streaming WebSocket messages, which might be pretty large. In practice, most messages are rather small, and it's fine buffering them completely by either calling WebsocketMessage::buffer()
or casting the object to a string. The maximum length of a message is defined by the option given to the WebsocketParserFactory
instance provided to the WebsocketConnectionFactory
(10 MiB by default).
use Amp\Websocket\Client\WebsocketHandshake; use Amp\Websocket\WebsocketCloseCode; use function Amp\Websocket\Client\connect; // Connects to the websocket endpoint at libwebsockets.org // which sends a message every 50ms. $handshake = (new WebsocketHandshake('wss://libwebsockets.org')) ->withHeader('Sec-WebSocket-Protocol', 'dumb-increment-protocol'); $connection = connect($handshake); foreach ($connection as $message) { $payload = $message->buffer(); printf("Received: %s\n", $payload); if ($payload === '100') { $connection->close(); break; } }
Versioning
amphp/websocket-client
follows the semver semantic versioning specification like all other amphp
packages.
Security
If you discover any security related issues, please use the private security issue reporter instead of using the public issue tracker.
License
The MIT License (MIT). Please see LICENSE
for more information.